Knie Tief

"This is NOT remake of Shi No Numa, it is its original map with features added via script, layout was not changed at all!" F3ARXREAPER666

~If you have some way to add to this page (or even get it into the Post-Fortress top-bar) I would very much appreciate it!

Wall Weapons

 * CZ75 (1000 points) Spawn Room by 4th Tombstone
 * M14 (500 points) Spawn Room near Downer's Delight
 * Stielhandgranate (250 points)
 * M1 Garand (600 points)
 * M1897 Trench Gun (1500 points)
 * Thompson (1200 points)
 * AK74u (1200 points) Storage
 * HG40 (1300 points) Fishing Hut
 * UMP45 (1600 points) Doctor's Quarters
 * STG-44 (1200) Comm Room

Assault Rifles

 * M14
 * AUG
 * Ak47
 * Commando
 * FFAR
 * ACR
 * Scar-H
 * SMR
 * STG-44
 * Peacekeeper Mark 2

Submachine Guns

 * AK74u
 * UMP45
 * PPSh-41
 * HG 40
 * Thompson
 * Skorpion EVO

Shotguns

 * M1897 Trench Gun
 * AA-12
 * SPAS-12
 * USAS-12

Sniper Rifles

 * L115
 * PSG1
 * KSR-29
 * M1 Garand

Light Machine Guns / Machine Guns

 * Dingo
 * MG42
 * RPK
 * FG42

Explosives

 * RPG
 * China Lake

Pistols

 * CZ75
 * RK5
 * Mauler

Wonder Weapons

 * Ray Gun
 * Ray Gun Mark 2
 * Rayzorback-118
 * Monkey Bombs

Free Perk Slots
Above the 4 quadrants of the map are bloody birds. These birds you can shock in afterlife. When you shock them enough, they will drop a free perk slot.

Soul Portal
Near the flogger is a blue soul portal where the bouncing betties used to be. Every round, if you fill it with enough zombie souls, you'll get a free powerup. This does mean on lower rounds it will be impossible to get the drop but will be helpful on higher rounds. You can get the following drops:


 * Max Ammo
 * Double Points
 * Insta-kill
 * Firesale
 * Infinite Clip/Ammo
 * Speed Boots
 * Godmode
 * Free perk slot
 * Free perk
 * Teddybear (???!?)
 * Free Gun NOTE: YOU WILL AUTOMATICALLY PICK THIS UP IF YOU RUN OVER IT. IF YOU DONT WANT TO LOSE YOUR GUN, BE WEARY.

Opening Up Pack-A-Punch
-1. Go into storage

-2. Fill up the Meteor with souls. Kills inside the 3 pathways usually contribute to the Meteor

-3. Some brawlers will spawn along with red shock orbs around the map. Kill the brawlers and walk over the red orbs. You can be in afterlife and still retrieve the red orbs. The orbs are in the following locations:


 * In the Fishing Hut behind the perk machine
 * At the top of the Zipline in the Doctors Quarters. Easiest to grab while in afterlife
 * Comm's room, to the room right of the perk machine

After this, Pack-A-Punch should be active. You'll find Pack-A-Punch in the Main Building outside close to the Zipline or up the stairs by the flogger

Free Wunderwaffe
-1. Open up every corner location door (Comm's, Fishing Hut, Doctor's Quarters and Storage) or just open up all door. A message should pop up saying to look for the grave

-2. Look for the Gravestone. This can be in 1 of many locations


 * Inside the flogger area
 * Outside of the Fishing Hut, in the dirt patch opposite of Candolier Soda
 * Outside Comm's, in the area left of the gobblegum machine
 * Outside Doctor's Quarters, next to the tree outside on the second dirt patch (One closest to the Quarters)
 * Outside Storage, to the right of the door

Upon interacting with the grave, you will get a free Wunderwaffe.

Main Easter Egg
-1. Fill up the Meteor. Go to storage and get zombie kills there. This is the same as the 2nd step for opening up PaP, which you'll probably want to do anyway.

-2. Turn on Genetic Mutator. To do this, you will need to shock the machines in afterlife mode. They are in the following locations


 * Fishing hut, outside the door
 * Doctor's Quarters, across from the gobblegum machine
 * Storage, to the left of the door
 * Comm's room, also left of the door. This is also the mutator.

Afterwards, you need to go back to the soul portal. There will be a ball of red electric orbs above you with one falling down every few seconds. Pick it up and follow the other orbs to Comm's Room

-3. Open Up The Portal


 * 1) Use the Mutator to get mutated zombies. The Mutator is the machine you shocked in Comm's Room earlier. The Mutator shoots out a red orb from where you brought the red spark to and back
 * 2) Go to the soul portal (area with the flogger) and kill 15 mutated zombies

-4. Power the switch. Go to the Fishing Hut. Up in the ceiling or attic of the hut is a power gauge. Shock it in afterlife

-5. Flip the switch. Go through the portal. In front of the staircase and barrier is a switch protruding from the ground in front of the tree. Activate it

-6. Shock the final 3 gauges. One by Doctors Quarters, in Storage, one in Main Building.

-7. Pick up spark where the red spark originally fell and begin the boss fight

-8. Go into afterlife and use the portal. This will end the game. No amount of points needed.